FastEDUCATION™ Seminar
Seminar: Procurement and Legal Concepts
Duration: 3 hours
Expected Audience: Sponsors, leaders, and performers who are responsible for procuring both physical goods and intellectual property and services for a project.
Description: This session presents the legal side of managing software development projects, and covers the basic concepts of intellectual property, contracts, procurement processes, and the basics of project selection models.
Objectives:
- Understand the difference between the project and product life cycles for both commercial and public projects
- Be able to define criteria for project selection models
- Understand basic financial ratios for project analysis
- Be able to analyze a portfolio of projects
- Define key intellectual property terms, such as patents, copyrights, trademarks, and trade secrets
- Describe the characteristics of the basic types of contracts under the US Code
- Describe several common contract clauses and their purpose
Format: Presentation / discussion / exercises in groups of 5-20.
Outline:
- Introduction
- Outline of the Seminar
- Materials Tour
- Rationale
- Overview of Procurement Management
- Buyer vs. Seller perspectives
- Strategy and planning for the procurement of goods or services
- Subcontract Management
- Intellectual Property Overview
- Patents
- Copyrights
- Trademarks
- Trade Secrets
- Relationship to procurement management
- Contracting for Software Development
- Types of Contracts
- Components of a contract
- Common contract clauses
- Concerns for international contracting
- Processes and controls for Procurement Management
- Best Practices
- Templates
- Summary & Session Wrap-up
Seminar Materials:
- Presentation matter
- Seminar notebook
- Templates
